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Other Bachelor Degree- COMPUTER ANIMATION (Karunya University, Coimbatore-2012)

Saturday, 24 August 2013 10:20anudouglas
Reg. No. ________                                                                                                                                                      

Karunya University

(Karunya Institute of Technology and Sciences)

(Declared as Deemed to be University under Sec.3 of the UGC Act, 1956)

 

Supplementary Examination – June 2012

 

Subject Title:  COMPUTER ANIMATION                                                                                                       Time: 3 hours

Subject Code: 09IT217                                                                                                                             Maximum Marks: 100           

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               

Answer ALL questions

PART – A (10 x 1 = 10 MARKS)

 

1.         What is the use of the storyboard?

2.         Define the term rendering.

3.         What is the use of the common modeling techniques?

4.         What is pre-rendering?

5.         List the sections of dope sheet. 

6.         Define the term virtual sculpting.

7.         What is Cube mapping?

8.         What is the use of the reflection maps?

9.         What is the use of the inverse kinematics formulas?

10.       Drive keys are actually the same as normal key frames.  (True/False)

 

PART – B (5 x 3 = 15 MARKS)

 

11.       List out the advantage of polygons.

12.       What are the characteristics of light surface?

13.       Write short notes about the key framing in animation.

14.       What are the two types of rigid bodies?

15.       Define the term constraints.

 

PART – C (5 x 15 = 75 MARKS)

 

16.       Explain Boolean and Trim/Split operations with examples.

(OR)

17.       Write about the methods of the polygon modeling.

 

18.       Write and explain the shading algorithms.

(OR)

19.       Explain the solid texture mapping.

 

20.       Discuss about the camera animation in detail.

(OR)

21.       Explain the Forward kinematic animation.

 

22.       Explain the concepts of reflection maps.

(OR)

23.       Explain any one rendering algorithm in detail.

 

24.       Briefly explain the following terms          (a) rigid body (b) soft body

(OR)

25.       What are drive keys? Give details about the expressions and drive keys.
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