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SRM University 2007 B.Tech Information Technology BANK : PROGRAMMING IN JAVA - Question Paper

Wednesday, 30 January 2013 06:15Web
UNIT V JAVA APPLETS 8
Applet Basics – status window – HTML applet tag – passing parameters – event classes – event listener interfaces – adapter classes.
TOTAL 45
TEXT BOOK
1. Joe Wigglesworth, Paula Lumby, “Java Programming – Advanced Topics” , Thomson
Asia, 2000.

REFERENCE BOOKS

1. Deitel & Deitel, “Java How to Program”, Prentice Hall,5th Edition ,2002
2. Ken Arnold & James Gosling, “The Java Programming Language”,AWL,2000.
3. Peter Haggar, “Practical Java: Programming Language Guide” , Addison-Wesley Pub Co,1st Edition,2000.
4. Artgittleman, “Ultimate Java Programming” Willey Greentech, 2003.
5. Bruce Eckel, “Thinking in Java”, Pearson Eduction Asia, second Edition, 2000.
6. Patric Naughton & Herbert Schildt, “The Complete Reference Java 2”, TataMcgraw Hill, 2001, fourth Edition.



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UNIT – I




PART – A

1. What is the task of main method in a java program?
2. What is a token? List out the kinds of tokens supported by java.
3. Why can’t we use a keyword as a variable name?
4. Enumerate the rules for creating identifiers in java.
5. elaborate the two kinds of Java programs?
6. elaborate command line arguments? How are they useful?
7. List out the eight basic data kinds used in java. provide an example.
8. What is a scope of a variable?
9. What is kind casting?
10. What is a conditional operator or ternary operator?
11. List out the operators available in java.
12. What is kind conversion?
13. What is the difference ranging from WHILE and Do-While loop?
14. What is the difference ranging from the keyword ‘break’ & ‘continue’?
15. What is an array?
16. How will you represent a multidimensional array in java?


PART – B

1.Explain in detail about Java Buzzwords (or) Java features (or) characteristics.
2. discuss in detail about Control Structures available in java.





















UNIT – II


PART – A

1. What is a class? How does it accomplish data hiding?
2. How do classes help us to arrange our programs?
3. What are objects? How are they created from a class?
4. What is a constructor? elaborate it’s special properties?



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