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Vinayaka Missions University 2009 B.E Information Technology VISUAL PROGRAMMING - Question Paper

Wednesday, 22 May 2013 07:55Web

UNIT I
2 MARKS
1. List out the 2 methods for getting a device situation handle?
2. Give a few common Simple Win32 data kinds described in the Windows header files.
3. Define static data.
4. What do you mean by calling convention?
5. What is Windows Programming?
6. List the main header files in Windows Programming?
7. Define API?
8. Write down the steps needed to create a window?
9. What are the steps to display the window?
10. Define message loop.
11. Give a few Common Structured Win32 data kinds described in the Windows
header files.
12. Define Device situation.
13. What are the 2 methods for getting a device situation handle?
14. Define Default Window Procedure.
15. What is the use of GetMessage?
16. Give a few Common Structured Win32 data kinds described in the Windows
header files.
17. Give a few Resources
18. Classify GDI functions.
19. Write the prototype of WinMain function?
20. Name the important DLL files which are used for windows programming?
12 MARKS
1. Write a VC++ program to create a window. discuss all the functions and message
loop.
2. Explain in detail about the architectural overview of windows programming?
3. Briefly explain about GDI function and GDI primitives.
4. What are the 2 methods used for getting Device situation Handle?Explain.
5. Write a brief note on message loop.
6. With an examples discuss any 6 drawing functions.
7. Describe windows message processing.
8. Write a program for drawing rectangle with solid fill.
9. Explain in detail about device situation.
10. List the child window controls and discuss all?

UNIT II
2 MARKS
1. What are the features of Application framework?
2. What are the VC++ components?
3. What is an Application Wizard?
4. What are the important classes of an VC++ program?
5. Define Mapping modes.
6. Give 2 Mapping mode functions.
7. What are the Mapping Mode identifiers?
8. What are the kinds of mapping modes?
9. What is a Variable-scale mapping mode?
10. Mention a few of the GDI derived classes?
11. What is system font?
12. What is the state of the device context?
13. What are the kinds of GDI fonts?
14. Differentiate ranging from modal and modeless dialog box?
15. List Windows common Dialog classes?
16. What are the kinds of bitmaps?
17. List the kinds of video cards used to display the colors æ_
18. What are dialog controls?
19. What is a modal dialog box?
20. Explain the display situation classes CClientDC and CWindowDC?


16 MARKS

1. Briefly discuss different visual C++ components?
2. (i) discuss in detail bitmaps loading into your application.
(ii) Write a VC++ program to display the sum of 2 numbers using modal and
modeless dialogs.
3. (i) Write a VC++ program to draw a rectangle & ellipse.
(ii) discuss mapping models?



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