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Lovely Professional University 2010 B.C.A Computer Application Principles of software engineering - Question Paper

Friday, 25 January 2013 03:25Web

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CAP314 : PRINCIPLES OF SOFTWARE ENGINEERING
Time Allowed: 1.5hr Maximum Marks (MM):50

1. This Paper contains six ques. divided in 3 parts on two pages.
2. Part A and B are compulsory.
3. In Part C (Questions four to 6), attempt any two ques. out of 3. Attempt all parts
of the ques. choosen.
4. The marks assigned to every ques. are shown at the end of every ques. in
square brackets.
5. ans all the ques. in serial order.

Part A :
Q.1.
a). Differentiate ranging from tech. and economical feasibility.
b). What do you mean by software requirement ? provide example.
c). Differentiate ranging from software design and implementation.
d). elaborate different symbols used in DFD ?
e). Why do we need object oriented modelling?
[2*5=10]


Q.2.
a). With suitable examples, differentiate ranging from software analysis and software
design.
b). provide examples to demonstrate Project Analysis in software Engineering.
[5*2=10]



Part B :
Q.3. analyse the software architecture with suitable examples known to you. [10]

Part C :
Q.4. Delineate the different components of SRS with suitable examples. [10]

Q.5. By taking examples, eleborate Waterfall and Time-Boxing techniques in
Software engineering. [10]

Q.6. Delineate the concept of COCOMO Model in software engineering by taking
examples. [10]



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