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B.C.A-B.C.A Computer Application 4th Sem COMPUTER GRAPHICS AND MULTIMEDIA SYSTEM(Alagappa University, Karaikudi, Tamil Nadu-2011)

Wednesday, 24 July 2013 09:42Jebaprincy
B.C.A./B.Sc. DEGREE EXAMINATION, APRIL 2011
Information Technology / Computer Applications Software
COMPUTER GRAPHICS AND MULTIMEDIA SYSTEM
(Non-CBCS—2004 onwards)
Time : 3 Hours Maximum : 100 Marks
Section A (10 × 1 = 10)
Answer all questions.
Choose the correct answer :
1. The buffer holding the display list is usually called a ————.
(a) Information Buffer.
(b) Carbabage Buffer.
(c) Refresh Buffer.
(d) All the above.
2. Good graphics pKg simplifies the program task and make it possible to write ————.
(a) Normal program.
(b) Portable program
(c) Program.
(d) All above.
3. A sequence of transformation can be combined into one transformation by the ————.
(a) Graphics Process.
(b) Software Process.
(c) Concatenation Process.
(d) H/W process.
4. The Acoustic Tablet depends on the use of ———— which are mounted along two adjacent edges of the tablet.
(a) Strip Microphone.
(b) Microphone.
(c) Ceramic Microphone.
(d) All the above.
5. The Perspective transformation units of measurement of parameter ————.
(a) S and D.
(b) D and S.
(c) DS.
(d) All the above.
6. Technique for achieving Realism for basic problem addressed by visualization technique is ————.
(a) Depth cueing.
(b) Cueing.
(c) Depth.
(d) All the above.
7. DHTML :
(a) Dynamic Hyber text Markup Language.
(b) Dynamic Hypertext Markup Language.
(c) Dynamic Hebertext Markup Language.
(d) Dynamic Hepertext Markup Language.
8. Read only memory is not ————.
(a) Volatile.
(b) Non-volatite.
(c) Input / Output.
(d) ROM.
9. MIDI stands for ————.
a) Musical Instrument Digital Interaction.
(b) Musical Instrument Digital Interface.
(c) Musiecal Instrument Digital Interface.
(d) All the above.
10. SECAM is ————.
(a) Sequential Colar and Menu.
(b) Sequential Colar and Mernary.
(c) Segment Colour and Memory.
(d) Segment Colour and Memory.
Section B (5 × 6 = 30)
Answer any five questions.
11. How do we display stright line ? How are curves drawn on the display ?
12. Describe the Graphics hardware.
13. Explain the Geometric modeling.
14. Describe the application of Raster scan graphics.
15. Describe the details of animations.
16. Explain the Architecture of distributed multi media system.
17. Explain operating system support for continuous media applications.
Section C (5 × 12 = 60)
Answer any five questions.
18. Explain the basic Raster graphics algorithm for 2-D primitives
19. Explain how to implement instance transformations.
20. Explain the following :
(a) Viewing 3D objects.
(b) Object hierarchy and simple PHICS.
(c) Input devices.
21. Write about the basic rules of Animations.
22. Explain Architecture and issues for distributed multimedia system in detail.
23. Briefly explain the image compression.
24. Briefly explain the multimedia interchange, and knowledge based multimedia systems.
25. Explain in detail the Multimedia Authoring Tools. 
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